
Crafting Immersive Universes

Worldbuilding isn't just set dressing, it's the architecture of meaning. My original universe, Novaex, spans over 500 star systems with its own faster-than-light travel codex, fuel regulatory frameworks, coordinate grid systems, and centuries of faction history. Every detail exists to make the world feel like it was there before you arrived. Whether it's for a game, a narrative, or interactive media, I build universes that are designed to be lived in.
Your Questions Answered
Have a question about what I do, my skills, or how we can collaborate? Check out the FAQs below, and if you don’t see your answer, feel free to reach out!
What do you actually do?
I'm a game developer, backend engineer, and world architect. I build multiplayer game infrastructure through ServForge, develop original games under Galactic Studio, and design the lore and systems that make those worlds feel real.
What's ServForge?
What kind of projects have you worked on?
What technologies do you specialize in?
Are you available for commissions, freelance work, or dedicated hiring?
How can I contact you?
Projects
Skills & Experience
Unreal Engine 5
Unity
C++
Node.js
Express.js
Brand Kit Creation
Illustrator
Web Design
Electron Desktop
Flutter
C#
HTML/CSS
REST API
Project Management
Software Engineering
World Design
Character Creation








